There's definetely room for changes in my mod rotation idea, it wasn't really the main focus of this. I just like the idea of giving recognition for "best in whatever mod." Also the record idea could be heavily altered, I was thinking of having it alongside the book of records like you said, but the main idea is integrating the achievments into the ranked system since current achievments are completely outdated.
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Originally Posted by Lazors View Post
Since you brought the achievements up I'm going to state my opinion of it.
I don't think it's necessary to delete all of the achievements. The collector achievements and event achievements should be kept on forums, and everything else should be removed from the forum achievement list and added into steam instead. Reason being that steam achievements should be related to the game and not the forum, and since many of the forum achievements are broken already efforts should go towards steam.
Considering we don't have that many achievements (currently only qi-related), there is a lot of room and need for innovative achievements.
Belts shouldn't take so much space. Better to make them part of the "achievement progress" steam has. Instead of having an individual achievement for each belt, make white-brown steps for the black belt achievement. Maybe do the same for 5;th dan and 10;th dan, but getting rid of the belt achievements up to black already frees up a lot of cluttter.

Tiers I believe have been brought up (by hax?), and that's another good initiative for competing for ranks. For example, it's way cooler to have "Diamond tier: rank 24", rather than just "rank 24" under your name.

I completely agree with your point about achievements, I'm just trying to find a way to further seperate the rank system instead of lumping everything into global rank.

I actually think the tier list could fix the dilemma I was having with having Brown belts and custom belts in the same server. But that would mean tiers are qi based which ruins the point. I kind of think tiers add unnecessary complications if you have too many.
Last edited by Grim; Jan 13, 2016 at 12:56 PM. Reason: <24 hour edit/bump
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