I really like the idea

I think if you're going to include the Tori, you should put the whole thing into it.
I feel that the "FL0W" part is too obscured by the arrows/too much going on. Could you also try "fl0w" and show me how that looks?
If you turn on shaders, the textures should look better. Also, depending on which shader you load in Utilities the reflection on the force should disappear.
Thanks!
Here's a few examples I just thought of:
Last edited by Deuteria; Jan 20, 2016 at 05:39 PM.