This mod is a striking mod intended to reintroduce a rather neglected aspect of gameplay - height. In traditional striking mods, the best way to have control over your momentum and, as a result, generally play better is to stay as close as possible to the ground. Height becomes less of a tool to be used, and more of an enemy to be fought against tooth and nail. I intended to change that.
The inclusion of a lattice/ceiling hanging overtop the dojo allows you to take the sky in chasing or striking your opponent, generally leading to more interesting gameplay and many more opportunities for advanced players.
This mod (version) also includes:
- This mod has medium-high gravity (-23.68 ) to allow for easy transition between the ground and lattice.
- Turnframes of 30 to allow for the acute movements required in blocking/striking.
- Reduced turnframes (10) for the first three turns to allow players to easily counter "cheeses" in the opening frames, such as rush kicks.
- Experimental point distribution based heavily off of StrikingReborn's. Small fine tuning done to prevent issues previously encountered by players
Warning: If you try to climb on top of the ceiling, you can and will explode.