Actually, I did do that, all of that - but in a different version. I think a WIP is still in the database. I'll go look for it in a second and edit my post.
Kane and I played a grab version earlier and grabbing made matches very very messy (in the sense that you could hang on the lattice forever). I guess it just looked ugly. I ended up liking no grab a lot better, however there was the issue of it being hard to use. To compensate, I put the friction on the lattice on steroids and now you can hang on it relatively easily with no grab.
I did make the invisible ceiling ungrabbable in the earlier version though, and lowered friction and bounce on the ceiling in the current version.
EDIT - The grab version in the database is poufshu08.tbm
I may or may not have individually placed every single bar for the lattice individually in that version, so there's 100+ objects and it probably lags a bit. I guess I can remake the grab version based off of the newest. I'll upload that later.
re:EDIT - Oh, while I'm here I'll add a WIP of a different mod I'm working on.
Current version is:
psoccerwip06.tbm
I didn't know of any legit soccer mods, so I decided I'd make one myself.
This mod (version) currently includes:
- Win triggers on goals and hands. Points, dms, dq, frac removed.
- Balance mod (of my own design, with inspiration from MTBalance.tbm) allowing for easier standing/running movements (so you can actually play the darn thing lmao)
- Small edits to joints, such as:
* Edits to ankles allowing for quick adjustments (which can often be the difference between a good kick and a failed one getting caught on the ground)
* Glutes moving on two axis. It can be pretty hard to turn quickly, so I played around with some ideas and this one works okay.
* Super experimental changes to the hips. Timing for running is off in higher turnframes, so I tried making the hips move more slowly to adapt to those higher tf.
Last edited by pouffy; Mar 20, 2016 at 07:48 PM.