Originally Posted by
Solax
I hate the idea of a launcher because steam already does that. You can't get easier updating than just letting steam do it when updates are available. That's my gripe with games like warthunder and everything that launches through uplay etc or some other face between steam and the actual game.
"Oh let's play this" *launcher opens* "Oh yea that's right I haven't played in a while and now here are some gigabytes worth of updates"
You know, this isn't really a valid argument for toribash: this game is updated infrequently and the updates are minor at best. What would need gigs of data?
I don't disagree that a full-bodied launcher (warthunder/league of legends style) would be somewhat of an overkill, however. Nonetheless, I do strongly feel like the 'landing screen', the first thing you see when you open the game, needs to at least resemble a launcher. Advertising community events etc. would be extremely beneficial in my opinion.
As for the matchmaking ideas being proposed: I really don't think the playerbase is large enough to support some kind of queue system. Regardless, I feel like an integral part of toribash's longevity is the fact that players have to wait in lobbies with other players to play: this promotes community interaction and its not something I'd like to see go, to be honest.