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Damn the discussion tho.

In my opinion what allows you to either win or lose is a set of diferent matters such as your skills, experience, your mood, and your opponent's skills/experience and mood. Sometimes when I am raging I cant even move my tori properly.

An other thing that we should keep in mind when we talk about mushu is that most of it's regular players are low belts, why you may ask? well basically cause it has the same gravity with which u learn how to play (tutorials, jousting and stuff) (not for me tho I learnt how to play in lenshu, :P) and since its so easy to dm they find it fun so they keep playing.

A luck based mod would be jousting with its bigs tf and the fact that u start flying against your oponent (after a few matches u realize the best tecnic is to go as high as possible but then bout go as high as possible and crash in the middle).

Also I think that if something is easy to learn then it's easier to play, like toribash and a fps, the fps is easier to learn and easier to play. However this doesnt mean that its easier to master, and that is what makes the diference. I have seen some of the best mushu/wushu players and damn they are Godlike, one was so good that we couldnt beat him, I think it was noir he totally destroy us with his kicks and the other Damn he could block anything, but ANYTHING like rushes, skeets they were amazing at it.
I have never seen someone with a comparable lvl of skill in other mod (excluding spars and pk, most of us remember xioi and ofc swexx, etc)