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Had a couple of rounds with spook and here's my impression on the mod :

- The idea of a striking mod with heavier feet is good, devastating kicks are really satisfying. However I didn't experience that kind of feel while playing, it felt as if the feet were not even that much heavier, but maybe I just didn't play the mod enough.
- The frames are too short, it's too sloppy. We tried with 30 frames and it was much better, more fast paced. (Easy fix)
- The points are fairly odd. Having only certain parts of the body give points when hit is a good idea too, but why giving out points for the elbows/knees (hardest part of your body, that should actually be used to strike too), but not for the head? (Granted is not the smartest idea to hit in real life, but still a good kick there should do some work??)

Other then that the idea is pretty good. Try to tweak it a little so you get a more logical point system, and see if you're okay with a bigger tf. Perhaps you could try give tweak the velocity to the legs, and make the feet even slghtly heavier for truly devastating strikes.

There's one last thing im not to fond of (but that's really down to personal taste), it's the fact that there are no dms at all. I'm not gonna lie, I quite like getting a decap (even if it's really occasionally) on a really big hit. The tresh can be quite high, as long as there's a chance i'd prefer that.

Looking forward to see how the mod can grow if you decide to tweak it a little. A new striking mod is always welcomed in my eyes !