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Originally Posted by Koteu29 View Post
Absolutely impossible with current graphics engine.


Unsupported

100% incorrect

Originally Posted by Bird View Post
Well, not sure it's possible since tb can only handle certain shapes.

So I wouldn't know how this would work.

Would be neat to see though.

The physics engine may have (very) limited shape support for primitives, but it does have support for 3D meshes.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you