Originally Posted by Thronior View Post
we could create a thread where the already developped techniqes go to, then structure that thread into different martial arts (wrestling, judo/jiujitsu, silat, etc.) then after that we could have subcategories like ashi waza and koshi waza for judo/jiujitsu. (most grappling techniques in jiujitsu are the same in judo and the other way around). Everything could be put in spoilers an then every technique would have Reallife material, Toribash screenshots with explainations, a single player replay, 2 or 3 competitive replays and combination proposals. This way we would have like a techniques in toribash dictionnary, which would be pretty awesome tbh.

But! That's much work... and i suck at making threads ^^" But hey aquita who developped a whole lot of techniques here could do it ;)

That sounds almost like the knowledge base to me.
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okay i think this is long overdue. theres been a lot of great things suggested here but to often we start a new technique without finishing the last. I wrote a simple development process we should follow in the future and appended to the OP.

Technique Development Cycle


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Originally Posted by monkeyishi View Post
how does one start a tutorial? we could link it into planes from the basics of akido. also if we make it about leg throws in general we can tie together what everyone is working on foot sweep Tai Otoshi , and using the pancake to apply top pressure after.

Use my hip throw tutorial as a template. First make a demonstration replay.

Start off explaining the technique, where it came from, a few gif of real life fights. Then go straight into a step by step tutorial with spoilers.
Last edited by footlox; Jun 24, 2016 at 04:44 PM. Reason: <24 hour edit/bump
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Toribash Martial Artists