In wargaming there is a concept called force multiplyers. For example hold a narrow pass agains a larger force. A two on one workes the same way. Snap downs are easier but less likely to dq them then as they rise back up you can execute a half or full throw using their upward thrust as they push back. It helps with finishes by providing a greater ability to drag that arm under you a you throw them Yes then can still post out the bridge. But you're more likely to end up in top control. And you can either regab for your prefered bridge counter or continue trying to drag their arm out from under them. Think of it as a control postion rather then how you kill them directly. Ill post a video in the vid thread reguarding this look for the kimura video. It explains it better than i can. Video is already there.
Last edited by monkeyishi; Sep 1, 2016 at 04:32 AM.