Originally Posted by
Insanity
I think its possible as long as the items dont toutch eachother...or i might be wrong
It is possible to load multiple 3D objects that occupy the same joint with no problem because there are no
hitboxes for the 3D items.
It would...
1) Give an advantage to the ones who have objects on in some mods, like the Elbow Pads which would prevent you from DQing in ABD, or having the boxing helmet/gloves for far more safety[point and dq wise] etc.
2) Requires a whole new system for the 3D objects as the current one ONLY views the objects, and/or for the IFs to learn programming/devs to have extra time in order to set a hitbox for the object, which would prolong the process of releasing an item.
3) Possibly interfere with the normal body collisions and glitch out the tori, making that body part instantly dismembered or possibly crash the game.
And it could work if the "face" items are aligned to the joint as well, but the reason I mentioned that they could do it for the body parts is because the body parts usually move with the joints, only the positioning would need to either be on the joint or on the middle of the body part, both are possible.