Originally Posted by
SmallBowl
are you sure there's absolutely no rng in this game at all
have you never gotten randomly dmd out of nowhere with no one touching you and no big momentums happening at the time in taekkyon??
have you never experienced the game glitching out in replays or multiplayer when you ghost through a cylinder shaped bodypart??
HAVE YOU NEVER TRIED TO MAKE A REPLAY USING SYMMETRIC MOVES ONLY TO FIND OUT THAT THE GAME ENGINE IS FLAWED AND WILL PRETTY QUICKLY STOP BEING SYMMETRIC EVEN THOUGH ALL YOUR MOVES SHOULD BE
there's a TON of rng involved in this game because this game is pretty much completely just a physics simulation and computer generated physics and especially collisions which happen in the game all the time are nowhere near perfect
for example imagine you're kicking someone super hard in a multiplayer game
the way this engine works it just checks if you're touching anything every frame
if you're moving fast enough, you can go completely through the other player between 2 frames so that in both frames you're not touching anything even though you went through the other player
in this case the game decides you didn't touch anything
so let's go back to you kicking your opponent, there are 2 possibilities: either you happen to hit your opponent when a frame is registered and you get the sickest kick ever OR you happen to touch your opponent between 2 frames and the hit is not registered and you just go through as if he never was there
obviously the game does not give you enough information for you to be able to tell frame perfectly if you're going to get that sweet hit or not, especially since your opponent is also moving unpredictably
there is obviously a lot of rng at play and no way of ABSOLUTELY MASTERING THE GAME LIKE AN OMNIPOTENT BEING especially since the game doesnt tell you enough information for you to be able to use THE ABSOLUTE COUNTER MOVE every time even if you happened to know something like that
/rant
None of that is rng though, other than the occasional glitch that may occur with high speed collision, if you move joints exactly the same way the same exact "random" dm should theoretically occur. It may not every time when "ghosting" is in play but that's a glitch not rng.