Originally Posted by
sir
Advertising. No sense spending money on advertising if retention rate is as low as it is now. May be worth trying when we don't have 60% of people closing the game after less than 1 minute of staying in it. Basically we first need to have stuff from the above implemented, then think about attracting new people with paid ads.
Just wanna address this. Advertisements doesn't have to be paid to be effective and I would argue that you could pull thousands of new players with like 20$ budget, of which some would probably spend their money on the game making it pay off and most likely even increase profit.