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Thread: [Game] 50k Bi-Weekly Tournament
Originally Posted by Insanity View Post
1 x 500 tc tourney room (estimate 10 min tourneys) bring roughly 25kk/year so that 1.3 is not a big deal

The reality of it though is that there is an inactive period for most of the tournaments. Realistically, those tournaments aren't all ten minutes, they don't always run. As well as that, they have a ~five minute cool down period.

You're right though, they do generate significant amounts of tc. However, that doesn't make it fine for their to be another tourney to generate another million tc into the economy. We have plenty of measures created within the community to counterbalance the amount of tc generated by the automated tourneys; that doesn't mean we should generate another free million into the economy a year.

But then again, in market value, 1.3 million isn't exactly all too much either. Could be nifty to implement for the community, but having some super neat items generated on an RNG basis would be super neat. Adds some randomness to it—you could get something as nifty as a 3D gel set/pure force & relax combo, or something as minimal as a common 3D item. (:

(p.s. I don't have any numbers here or any true facts that the amount generated would negatively impact the economy; I'm just guessing that it may cause a negative impact in the long run just due to increased net gain. Just might be something to consider.)
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