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Thread: [Game] 50k Bi-Weekly Tournament
Originally Posted by Polaz View Post
I think this edition would be cool if it weren't for only like the top 100, i think the lower players should have a chance too.

They have access to plenty of automatic tournaments, which I think is fair enough. As lately, we have been trying to appeal to beginners and such, therefor by lowering the price of items, hosting Beginner Only events, etc, so I don't believe having an Automatic tournament set towards the top 100 players would be a serious issue. I personally am not even in the top 100, but as it stands, I have no reason to be. I was rank 6 for like a day and then didn't give a shit because it didn't really matter other than "oh wow your number is pretty cool".

So everyone will just keep talking about generated TC and completely ignore issue i brought up

Remember;
Well you got to keep in mind they will also remove the rank 1 reward (which was 1 million a month)

Okay, let me address this. As stated earlier, the Rank 1 player will not be receiving the Rank 1 prize TC anymore, which was (correct me if I am wrong) 1kk tc a month. That alone would generate 12 million TC in a year. With this Bi-Weekly 50k Automated Tournament idea, 100k would be generated a month, therefor there were be a yearly TC generation of 1.2kk TC. That's about 11.8kk less than when Rank 1 was getting the massive prize, which is a huge step in the right direction with the current economy, and since there's been this TC spawn drop, adding a Bi-Weekly 50k Automated Tournament wouldn't negatively impact the Toribash economy as harshly as it would if it were alongside the Rank 1 prize. If the Rank 1 prize was still in place, I wouldn't have made this post. And, we're also discussing replacing the 50k with an item or something, which might be the better of two routes, as TC generation is still an issue, just not as terrible as it once was.

This isn't really a big deal; there's a pretty simple fix for it: run three servers, but for two different purposes.

The 1st and 2nd server will run with a maximum of 30 players; from there, those two winners will be advanced to the third server immediately—kinda like how players get forwarded from playing multiplayer into a matchmaking server whenever they're waiting. In this case, one player may have to wait a bit for his opponent (probably 5 to 15 minutes), but that's understandable. Match lengths vary, especially depending on the mod.

In the third server (maxclients 2), the two players will play in a best of five setting. Whoever wins will be automatically sent the prize. Again, could still be pretty neat. (:

This is a genius idea. As it stands, Toribash servers struggle with upwards of 30 players or so, give or take a few. If these players were to be split in half, the impact wouldn't be terrible at all. The way you've described this method is quite well, and I can't see a flaw in it. I believe 5 - 15 minutes wait time is perfectly acceptable if you're about to get a shot at 50k TC.


Another additional idea that I believe someone mentioned earlier, was only starting the tournament when it was full (I believe it was creati0n who mentioned this). This definitely would be necessary, otherwise people would abuse this to Hell and back, if for some reason the tournament came around and not too many people were online, I am sure a clan could just walk in and walk away 50k richer.

The main idea of this Bi-Weekly Tournament is to attract players to something quite competitive with a very nice payout. This entire idea can be tweaked here and there, my post is just a starting point.