1. Changing this would increase the gap between better players and worse players How is this a problem? This is what everyone should want 2. Will either consider elo penalty for quitting mid-session or other sort of punishment when a player had significantly less fights in a certain mod. Hey that's good 3. Already addressed this in an earlier post. "Our" elo algorithm is the regular elo algorithm. I don't think its very functional since it favors activity so much more than wirate