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Thread: C# for Unity
Originally Posted by souldevilj View Post
Alright! After consulting with my friend and seeing this I think I'm gonna download the engine tonight. See if my modelling and animating skills will let me bring my assets to life in something simple.

Grandroids uses the Unity physics engine, who knew?

That's awesome man! Glad to hear it. In a bit, if you're interested, or anyone else for that matter is, am going to record a little clip from the game I am working on and explain a little bit about the programming behind it. Programming for Unity is very good to know, especially for this whole 'Toribash Next' thing going around, which will be made in Unity AND C#! We can mod the shit out of it! Yes!