Karstnator: What you've done really quite well is the structure of the head - shaping and bone structure. I like how you've shown that from such an early stage in the project.
Something that you may want to take note of is that when portraying expressions with realism, they're not symmetrical. I see that (With the exception of the hair) the left is a mirror of the right. Don't be afraid to have e.g. the facial creases a little more stronger on one side then the other ect.
KDigityDog: I for one, admire your artistic talent. Particularly the stylising on the lily pad, it looks incredible - Thank you for sharing your work. Out of curiosity, do you think you might be able to see what you can do for this request on paper? It's just that you said yourself; you weren't one for digital art, and I totally understand where you're coming from. You may of course, give it a go anyway. But as something to add to your own personal collection, I'd be totally alright with you creating a portrait (For your own use) that's inspired by the specifications listed in the request. If you chose to do this (Independent of whether or not it's for me) I'd love to see updates on the project.
----------Major Update----------
Ok so I thought for a while about the type of expression I wanted and came to the conclusion that it should be more specific. So after searching various images of eyes, eyebrows and lips ect I managed to determine precisely how the expression should be, and put the chosen facial features into one Photoshop document. I've realised (From what Dengue quite rightly said) that what I'm after is slightly more towards: Realism
with the addition of abstract elements (Or words to the same effect). I must apologise for this delayed update.

So as you can see, the expression I'm getting at is kind of a cross between surprise (If you cover up the right eye), and pain (If you cover up the left eye). Two very strong emotions, both portrayed in one face. This adds overall complexity to the head texture which is exactly what I want.
Please try and follow this concept face as closely as possible Regarding:- The positioning of eyebrows in relation to each eye,
- The shape of each eyebrow,
- The shape of each eye,
- The positioning of each iris & pupil,
- The proportion of each feature relative to each other (You can change the size of anything when ensuring it maps correctly but be sure to keep everything in proportion of course),
- The way the (Right hand side) of the upper lip is raised slightly - revealing some of the teeth on the upper jaw.
Things from the concept face to be Disregarded:- The lack of colour,
- The lack of quality in the right eye (Looks somewhat like a sketch),
- The short eyelashes,
- The lack of facial creases,
- The lack of makeup.
I also found some patterns and details for each eye that are pretty much exactly what I'm looking for.
The patterns
around this eye should be applied to the
shape of the eye in the concept I made.

The 'Mechanical' patterns of the iris
alone should be implemented, (Keeping the iris positioning true to that of the concept).

---------------------------
Only the outside patterns of this second one should be taken, (Keeping the shape of the eye true to that of the concept).

Yes, unfortunately I am being far too picky with what goes. But as someone that's created sets from requests before, I know that specifics can really help the artist visualise exactly what the requester seeks.
Last edited by HASSAN; Jun 12, 2017 at 03:55 PM.