Originally Posted by
cowmeat
Here's a question that I think is really important and haven't seen here:
How is the gameplay itself going to be updated and made fresh again?[/B] Since after all, that's what most people want.
The new engine already has some features that I think can be fun for new gameplay:
- Continuous Collisions (no more sword props that go straight throw bodies between frames)
- More joint options (spring joints for grips)
- Dismemberment based on force not impact (today you need to hit a joint to dismember it). In the new engine you can pull of limbs
- Fully configurable body/joint hierarchy