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Thread: hi
haha:
The start looked kinda janky. That leg was twitching all over but can't really complain cos the hit was nice. Skeet was lovely. Always a sucker for some skeets. Given that you dm'd your whole arm for it though, it would have been cool to see you do something with the arm. Use it as a beat stick, or another skeet or something, would elevate the replay to be a little more unique imo.

lol:
The start was a lot smoother, I found it much more pleasing to look at. The first hit was powerful but because you had to extend it at the end instead of just breaking through with the contracted knee it lost some of it's jazz imo. I dunno how possible it would have been to jsut contract all the way through but the extension looked odd. The 2nd hit was a nice addition.

cool:
I felt this was the worst replay of the bunch. I wouldn't be surprised if you made this one first. The movements felt staggered and not really fluid. Just a series of events that happened one after another that could go in any replay. The individual hits were alright but the connections were iffy.

nice:
The start was nice and reminded me of a Larfen replay I think? I dunno, some famous manip started similarly. I had to rewind and watch that double hit loads, it was really nicely done imo. Subtle as hell but really well worked. The decap looked weird and unnecessary.