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Thread: [Game] Load and save sets
Originally Posted by Chikin View Post
I don't question the functionality of it but having to properly name the items (r_hand.png, l_tricep.tga) when it comes to have 45+ textures with different names does not seems as practical as it could be... especially for changing a single texture you have to scroll, look for the item, open up the upload page.. etc...
and for make upload a full set in one go you have to look through a list to find the proper name for the texture file proper name, organize things better and even if you do all of that there is a great chance that you might fuck up some of the naming in the process and will have to fix that shit....

Just organize them in different folders. texture set #1, #2, or something.problem fixed.

Originally Posted by Chikin View Post
Also... people like to label their textures so they can find them quick like "Amazon head final green.png" with SIRs system... I am forced to save a copy of that texture in a separate foulder (so shit does not overwrite in my files) and call it head.tga... that makes it harder to find and create useless copies on my own computer.
aka... cool idea but could be more user-friendly.

Same solution here... make different folders and organize your textures from there.... better think about what ya are gonna say for next post.

Originally Posted by Chikin View Post

we need innovative thinking here!


idk if you were trying to offend me or something, but you made me laugh hard with that comment.
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