The competitive mod was build so you used the turns strategically and know when to jump & strike, but sometimes things need to loosen up and be a little bit more fun to play.
Originally Posted by
Lionet
...and seeing the results that came out with it I would it gets really boring and dull once you get in the air you may have to wait a long time to make another move.
At least for me, this makes the mod way more frustrating to play...
And in that sense I do agree with you, the mod needs a funnier side to it, so I've changed the tori speed a little bit on both mods to around 1.5x stronger.
I added both of them to the OP.