Originally Posted by
Mafia
1.
Take away a percentage of the TC when two players buy/sell
I'm pretty sure Kyure did this as an april fools joke once, wasn't appreciated.
Originally Posted by
Mafia
2.
Make some (Pay to play) tournaments where TC is sunk
Ye pls, supported.
Originally Posted by
Mafia
3.
Delete/deactivate accounts that have been inactive for over a certain amount of time, and sink it's TC. ( Make an exception for people who have bought TC worth more than $10)
Nah, i mean its unlikely but someone could decide to come back.
Originally Posted by
Mafia
4.
Let players have their own label/shop, and take away a percentage from their earnings:
The idea came to me from designing and selling flames
How it works now: Player 1 designs and pays 50k for a flame
and afterwards the flame circles around the market. no more TC being sunk.
How it can be: Player 1 designs and pays 50k for the first flame.
then that flame is automatically showed in a "Flames shop" where everybody can see them and buy a copy for 55k, 53k sinks, 2k goes to the player that holds the original flame. (the original flame can also be sold and traded)
This could also work for other things like textures, etc.
It seems a little outrageous but i kinda like it.
Last edited by Joel; Jul 18, 2018 at 02:15 PM.