Toribash should not be marketed, put on social media or promoted yet.

The dev team needs to decide what Toribash actually is. Right now it has its finger in every pie and does them all badly. Replays, Art, Casual play, "fun" events, marketing and competitive is some of what Toribash offers.

I believe the only choice here is competitive given the massive skill cap of the game. The matchmaking system needs to be supported fully for it to work. The game needs an annual world championship, which players would qualify through earning points (oh just like every other game). Points would be earned through getting a low rank each season. But alternative methods also need to be on offer so the boring grind isn't always the way for experienced players. Players could also qualify by winning structured competitive events hosted by ES on the forum (Bracket events for most competitive mods). I can go into more detail but let's be real everyone but the devs get the point.

Now for the only part short-sighted Hampa cares about. The $$$.
If Toribash was made into a competitive game then the players market could be shut down (possibly brought back in future). This would give Hampa the monopoly on all item and TC sales ($$$).

This leaves a problem that there would be no incentive for top-tier players to play as there is no way to make income. Solution - The qualifying and world championships would offer cash prizes now funded through Hampas monopoly on the market.

Only after this is under development should Natejas ideas be implemented

tldr; same shit i've said for 5 years