Originally Posted by
Hattersin
I like the turn things are taking right now, glad clan mods are taking the critique, although it took way too long for this kind of communication
props to you but to contribute to the discussion, let me bring up an issue
If you push for people to post more SP replays in the replay board, don't you think that'll affect the CNC?
It'll basically be inflation with more replays, of lesser quality
I'm honestly not looking for massive activity in regards to replays, just some. It's not the best solution by a longshot but that's what we have for now, we'll do our best to figure out a way to incorporate it the most effective way.
Originally Posted by
fallu
so what youre saying is that if we want to keep our clan we have to get rid of our old beloved friends who are literally the only reason we still hold on to this game
dum
No, you don't. Taking a look specifically at Parrot, if all the people who have played at least 1 game this month played 5, plus if you played a few wars, you'd be sitting on green. You're also still able to get a few more points from forum activity.
Originally Posted by
Ele
Why?
The purpose of the activity check is to make sure that official clans are active. If 6 people playing ingame qualifies a clan to be active what sense does it make that another larger and older clan who has 6 ingame active people fails that same test?
They are both producing the same amount of activity. Purely because the new system doesn't take into account inactive ranks, one clan now fails while the other passes. How is that more reasonable than my suggestion, which brings back a safeguard we had in the manual checks?
ALTERNATIVELY... You could always relent to the masses and award more points for forum activity. This ham-handed attempt at forcing clans ingame is really pissing people off.
The purpose of the activity check is to impose a standard on clans in regards to activity. As it has been for a long time and will continue to be because we honestly see it as best, a certain percentage of your clan should be active to be considered active. If you have a team of 10 developers in which 7 of them are actively pushing out work, you have an active team. But if you have a team of 60 and only 7 of them are working, your team is not active. I'd say that's pretty simple and reasonable, but feel free to disagree.
Clans have a chance to get 30 points for forum activity, which is more than halfway towards activity. We've caved in and let clans that are forum heavy get almost all the way to the top. Not only that, but we are now rewarding activity.