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Thread: [Game] Update Mod Maker
Barely anything of what you've described would be possible in Toribash due to engine limitations.
Object limit has already been maxed out (128 obj total, 16 non-static obj max), that is really unlikely to change. Texturing is possible now if you use a custom obj model.

UI update is the only thing that's possible here, but I won't give any guarantees on it actually happening in future.