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Thread: [Game] Update Mod Maker
Originally Posted by sir View Post
Barely anything of what you've described would be possible in Toribash due to engine limitations.
Object limit has already been maxed out (128 obj total, 16 non-static obj max), that is really unlikely to change. Texturing is possible now if you use a custom obj model.

UI update is the only thing that's possible here, but I won't give any guarantees on it actually happening in future.

Yikes. What about the potential for minimal amounts of scripting capabilities?