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the way you fell in your opener was very weird and slow, but I wouldn't say it could still be good if you had done it better.

This slight lift spinning kick is just as much eyecandy as your split kick, even though I saw the possibility of launching after the first spin or at least keeping more momentum so you wouldn't stop spinning so early, because I think your second spin is really weak.

The rest of the manip is cool and dms are nice but I don't see any highlight situation there, only simple raw dms (still different and well done nonetheless).

good replay overall
<[Vector]Aadame> damn pat with his mod skills
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