Toribash
Original Post
User-Friendly Mod Maker
You should be able to move and rotate objects without having to type in the exact numbers.
It's very frustrating sometimes to have to perfectly type in the exact number, I was thinking it could be something like this.

Example


Last edited by Chilledon; Dec 24, 2013 at 09:00 PM.
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Originally Posted by SparChar View Post
Is that...Blender? But yeah I support this. I'm actually kind of irritated by the fact that I have to type in the exact number. Of course, it should still exist for exact measurements and stuff. Roblox anybody? (yeah no I quit that game ages ago)

It's blender and unity3d lol. But yeah, It should be kept just for perfect measurements and stuff, but it does irritate me that you have to type in numbers just to move a object across a map. ;c
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Originally Posted by Ninjakid57 View Post
This looks like the endorphin scale. Are you so sure it'd blender and unity3d?

Your post was useless, and yes im sure.
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mousewheel on the position-number field moves objects in 0.50 steps, same with scale. on rotation it rotates them slowly. im fine with that, but what id apreciate would be a possibility of copying and beeing able to move whole object arangements for not having to make for example the same weapon twice.
That and new shapes. Objects and other add-ons have to be made or remade before a whole new mod making operating system is built if I'm correct.