Toribash
Original Post
[REL] Mirrors Edge Parkour
Pretty basic parkour mod, I tried to get the most realistic parkour feeling I could think of, hence the long flat surfaces for more running.


Lots of thanks to Mocucha for making the video
:)




Also check out my other mods
Attached Files
parkour_mirrors_edge.tbm (27.0 KB, 1914 views)
Last edited by jisse; Nov 4, 2017 at 04:41 AM.
Great mod, it was really challenging making the replay, I learnt a hell lot of new stuff from this alone.
All I have to say is that I think the obstacles in the beginning are kind of random and the buildings
we ran on before the zipline could've had something better. Great job and keep it up! Looking
forward to more challenging mods
Parkour like you've never seen before:
http://forum.toribash.com/showthread.php?t=423045
Holy mother of fucking wow


Kay all weekend i'm spending on this

Just amazing mod, nothing other than that i can say.

Retired
If you guys want to make replays on this mod i could compil them in a showcase video.

My Youtube channel : Mocucha Toribash

welp, time to test out my freerunning skills...
|Opener by Xioi|#KillTheScootCork|
|Replays|
"Cool delfin med solglajjor" -Larfen
Originally Posted by Mocucha View Post
If you guys want to make replays on this mod i could compile them in a showcase video.

I will attempt however I'm pretty crap at parkour, if that was you in the video can you give me any tips. Or could you teach me!?...
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Also, could I request making the mod a little bit easier for multiplayer usage. like widening the objects (at the start) as me and my friend want to attempt it together.

In the attachments I've edited the mod ever so slightly allowing it so my friend doesn't have to jump over me, or go through me. I have also attempted to widen the beginning. I believe you would be able to do this better though as you made the map.

Please keep this idea into consideration.

Thank you
RussD3x
Attached Files
Parkour-mirrors-edge-improv.tbm (27.1 KB, 54 views)
Last edited by RussD3x; Nov 9, 2014 at 10:37 PM. Reason: <24 hour edit/bump