Toribash
Original Post
Toribash 3.9 development
Hi,

For those who want to test the alpha releases and follow development of 3.9 I will post updates here:

Here is the first alpha release. This is ONLY the exe file. Put it into your current toribash directory to test.
https://cache.toribash.com/tb-3.9-1.zip

New features I am testing in this build:
- Real time ray tracing - enable it in options. works with GeForce 9800 GT
- Shaders menu (open with ctrl-h)
- Reflective non-shader bodyparts/joints
Last edited by hampa; Mar 25, 2010 at 08:34 AM.
Weird joints....
Btw, good version, but my HD4850 doesn't support that new raytrace feature =\
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Originally Posted by extremerun View Post
i have a Geforce 9600GT and it seems i can handle the rtrt.
this is rtrt effect right?

Correct.

In theory any card listed on here with model 3 or higher is capable of running it, but speed will be an issue. GeForce 8600's can get 30+ FPS, 8800/9800's should get a nice 60 FPS.

ATI users will as usual encounter driver issues, and Intel users should expect graphical glitches on anything reflective.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you
this version sucks w/o shaders
the reflection in body parts make the textures more light.
i wanna check the final version, maybe it will be better than this.

i really didn't liked

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Originally Posted by darkdoom1 View Post
I like the raytrace but... it looks like the toris had gel on them or something. if it was more mettalic that would be badass.

It depends on the world shader you've got turned on. Some look like you say, a few look kinda 'glassy'. The best results I've managed were using Pirate's shaders



Nice & shiny without looking like something has been painted on my tori. It'll look epic when bumps are working again.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you
Originally Posted by iFish23 View Post
Sorry about the whining but, the only shader that does anything for me is inverted.inc all others are normal.

That's because you need to have hardware shader support for them to work.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you
Originally Posted by Kyat View Post
I think that for "regular" ingame, I'll turn it off. (For vids though, might have loads of fun ^^)

That's what most of us do anyway, shaders etc all turned off. It's not worth losing a match because the FPS suddenly plummets because someone has a stack of spam flames.

<Erf> SkulFuk: gf just made a toilet sniffing joke at me
<Erf> i think
<Erf> i think i hate you