Toribash
Im not sure how that would ruin anything for marketeers - would you be able to explain how exactly marketeers would be negatively affected by this?

Would you also be able to explain in what way marketeers are more important than the rest of the xommunity?
Don't dm me pictures of bowls that you find attractive.
Originally Posted by sir View Post
Making game more user-friendly. Can be done, hopefully will be done some time soon.

And how are you going to do this? What's the plan?

You said it's pointless to focus on advertising when player retention is so poor (60% closing the game in first minute). What's the plan for fixing this?
And how are you going to do this? What's the plan?

You said it's pointless to focus on advertising when player retention is so poor (60% closing the game in first minute). What's the plan for fixing this?

Better tutorials, challenges they can complete in SP, a range of accessible items & easier access to premade free textures, functioning matchmaking.
Originally Posted by TheSunther View Post
Less toxic? As far as i know toribash has one of the greatest communities out there mainly because of active es and smods a game where you can ask a question and noone instantly says "lol what a fucking noob"
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I guess all of you think im some retard for not thinking this place is toxic well thats probably because every single toxic post or comment here makes me laugh so i disregard the fact this place is more toxic than jamaican water

Thoroughly confused. You're talking to yourself.

In reply to sir, that all sounds great.
I already asked for the gms (back in the day) for them to make like a bot that gives away an item by earning a new belt and that would be obtainable only by getting a new belt
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Or you could actually wear your belt something like that
Last edited by Sunther; Feb 6, 2017 at 11:11 PM. Reason: <24 hour edit/bump

SOMTHING NEW SOMETHING NEW


I feel like a good way to make it more user friendly is that when you load up toribash, there will be a tutorial tab which will lead to the beginner sanctuary in the forums, they log in and there will be this search bar, you type the mod you want. So you search in for example "Judo.tbm" and it will load tutorials of judo from the most upvoted one and then go down or you can change it to "most recent" or even the other way round and if they don't find one, they can ask for someone in the beginner sanctuary to ask for guidance on that mod. I feel it will solve the beginner friendly problem and they know that there is a forum early one which will REALLY help them out. Though it's only my opinion.
ishi - "I'm Hampa's Bitch Slappin' Hand"
I'm so proud Sparky
Originally Posted by sir View Post
Better tutorials, challenges they can complete in SP, a range of accessible items & easier access to premade free textures, functioning matchmaking.

Do you agree that bringing Tori-Agents back to sit in beginner servers to communicate with and guide new users is a good idea?

TA's stopped existing after they merged with PT to form GK. GK were supposed to do the job of the TA. Now we've got the ES and this beginner guidance thing isn't on their charter.

Technically, this would fall under the domain of the Help Squad currently (it's not something they do, but it's in their area of responsibility), but they don't have nearly enough members to do this job half-effectively (and they're busy with their other duties).

I think bringing TA back (comprising of some of the more mature members of our community) would go a long way towards retaining new players - At least the ones that manage to make their way to multiplayer.
Last edited by Ele; Feb 8, 2017 at 02:05 PM.
Originally Posted by sir View Post
Better tutorials, challenges they can complete in SP, a range of accessible items & easier access to premade free textures, functioning matchmaking.

Right,

It is only common sense, that, it is pointless driving to add all these features in the hope of attracting players and even advertising, when it is evident the game can't even hold the players long enough for it to be worth it. Before any of this advertising etc. happens, a system needs to be put in place to retain the player base that is expected to join, and the idea of Tori-Agents has already been tried, and worked. So why not bring this back?

There was an attempt to implement them in with the Promo-Team and it failed, the idea of tori-agents was left behind with the development of the Event Squad and as such the same growth is not being achieved. So the problem has been addressed, now what confuses me is why something is not being done about it, the fix is simple, re-implement Tori-Agents. Have a recruitment drive, or privately contact the players that 'tick the boxes' for helping the beginner players, train them up and get the system in full flow as soon as possible.

I'm struggling to see the reason why such an idea should not be implemented; People won't apply? No one will buy into the idea? You have already acknowledged that people are up for the idea, many ex-Tori Agents still play the game, and agree with the idea of this re-implementation, take Ele as an example. Can't get enough people? Add a rewards system, similar to that of the current staff. It doesn't have to ruin the economy, but enough to bring in Tori Agents that are worth having, rather than a rag tag bunch of applicants.

Promote the ethic from the start, and maybe there wouldn't as much of a problem with toxicity and hate in the community... The conclusion seems pretty trivial, I don't understand why this hasn't already happened?
Last edited by Bless; Feb 8, 2017 at 03:53 PM.
Do you agree that bringing Tori-Agents back to sit in beginner servers to communicate with and guide new users is a good idea?

Not really, it's hard to keep people interested in serversitting and not start noob-bashing instead. I mean, the general TA concept is great, but the burnout rate is way too high there. Newcomers are a headache and helping them voluntarily for a long period of time is something only a few people would do. Then again, you have to control them afterwards.
Having a bot stay in all beginner rooms that'd just say basic hints can help though. Will answer most of the typical questions and will be there 24/7. Not as good as a real human in terms of communication but it's less likely to cause problems.

Anyway HS already started covering some of ex-TA's duties, they'll probably recruit more people at some point if it pays off.
Last edited by sir; Feb 8, 2017 at 05:01 PM.
Originally Posted by sir View Post
Not really, it's hard to keep people interested in serversitting and not start noob-bashing instead.

Uh... Just don't hire dickheads? That's pretty simple. Like I said earlier, pick members that are mature.

Originally Posted by sir View Post
I mean, the general TA concept is great, but the burnout rate is way too high there.

Same could be said for many staff groups. That doesn't mean anything.

Originally Posted by sir View Post
Having a bot stay in all beginner rooms that'd just say basic hints can help though. Will answer most of the typical questions and will be there 24/7. Not as good as a real human in terms of communication but it's less likely to cause problems.

Nowhere near as good as a human in terms of communication and helpfulness. What problems? Only problem you listed is that it's a job that requires some effort (like most staff positions) and that the people you hire would start 'noob-bashing'.

By creating a bot all you'll be doing is overcomplicating things to get a shitter end-result.

Originally Posted by sir View Post
Anyway HS already started covering some of ex-TA's duties, they'll probably recruit more people at some point if it pays off.

It's not going to pay off. You've got 5 people in HS. 1 of them has smod duties and another has ES duties. That means you've got 3 people doing this (and be realistic, they're wouldn't do the job as well as a dedicated TA that focuses only on that anyways).
You're not going to get a result. That plan won't work.
Last edited by Ele; Feb 8, 2017 at 06:19 PM.