Toribash
Original Post
1024x1024 ground texture
costs 200k torishop price
do it. make it happen.

the details on 512x ground are pixelated and it sucks when you can't see those small details that make it pop!

if this isn't implemented, I will be anger.
Originally Posted by Kriegery View Post
1024x1024 is 4 times as much as 512x512

X= 512x512

XX
XX


That being said, I'm sure I'd buy it, since it is a huge upgrade to 512
and on a side note, i use bumpmaps and would like see 512x512 bumpmaps


Oops, screwed my math over there. Still don't think it can ruin the forums.

additional reply to HyperSaint: Heck, do you know how many 512x textures are out there?!?! (joints, body, etc.)
Originally Posted by Vanish View Post
No.
It'tt be REALLY annoying when your are fighting on the ground and all you see are anime half nudes

What do you mean? The ground size will not change but the resolution will change to 1024x1024.
Originally Posted by chab View Post
What do you mean? The ground size will not change but the resolution will change to 1024x1024.

I don't really see the reason to increase the resolution and not the size.
512x512 is good enough quality for the size that it is, no need to upgrade on its quality but not size.
Originally Posted by Sucy View Post
I don't really see the reason to increase the resolution and not the size.
512x512 is good enough quality for the size that it is, no need to upgrade on its quality but not size.

Go ahead and try uploading a detailed picture onto a 512x ground and try to look for the details in-game. You won't get the same results. I feel that ground textures are not supposed to be limited to 512x judging on how the size is in-game.

On the other hand, 512x body textures are enough since the pictures are small in-game and you can see if not most, all the details. You get what I mean?
Originally Posted by nikosefs View Post
i think it depends on the quality of the image,if you look at my ground texture
it looks fine,to see any pixels in it you have to go to free camera and zoom
all the way to the floor.

Doesn't really matter because if you go free camera and zoom in, the details will be pixelated. Going to make a comparison if I can in the future.
In my opinion x512 ground textures are sharp and clear. they look fine and are the perfect size. not too big or too small. You only notice blurry bits or pixels if you zoom in to it.

I don't see the need for x1024 grounds. If they implement that people will want x1024 joints and body textures which would be pointless too


I think a decently made good quality image on a x512 ground looks sharp.


If all you have to go by is "if you zoom in to it" than that is not a very good argument. the ground textures look totally fine while playing toribash
Originally Posted by tertywerty View Post
In my opinion x512 ground textures are sharp and clear. they look fine and are the perfect size. not too big or too small. You only notice blurry bits or pixels if you zoom in to it.

I don't see the need for x1024 grounds. If they implement that people will want x1024 joints and body textures which would be pointless too


I think a decently made good quality image on a x512 ground looks sharp.


If all you have to go by is "if you zoom in to it" than that is not a very good argument. the ground textures look totally fine while playing toribash

512x grounds are disgusting and it doesn't show the image's full potential.

I personally think that 1024x body textures are useless because of how the size of the image is in-game. You see 512x body textures well because it's small in-game and you see it on the tori unlike the ground. The ground texture takes the middle part of the dojo which is quite large. (512x works but 1024x is a drastic improvement).

So, I'm pretty sure that 1024x grounds can and WILL work.
Last edited by poison; Jan 20, 2018 at 07:48 AM.