Toribash
Original Post
Create Incentive for Veterans to Play
Pretty simple suggestion: there's nothing really appealing out there for people to earn in Toribash once they've hit 20,000 Qi. It's clear that this lack of promotional opportunities for Veteran players has an impact in their activity, or complete lack thereof.

The closest thing custom belts can talk about "achieving" or "earning" in Toribash is of course "God Belt"; however, that small cosmetic change isn't enough because custom belts can simply change their belt name on a whim to "God Belt" without any problem. That, and one three letter word is hardly a consolation for 30,000 more games to be played.

If you're here to agree or disagree that this is in fact an issue, please post. Additionally, this thread could be used to brainstorm suggestions for what exactly would serve as an incentive for Custom Belts to keep playing.


Some "stream of consciousness" suggestions from the top of my head:

1) Exclusive colors for 30,000/40,000/50,000 games played.
2) Custom made 3D Objects for 30k/40k/50k games played.


It's fiscally reasonable to create incentive for players to move on for thousands and thousands more games. The longer they stay here in Toribash, the more likely they'll throw money at the game. And although it'll never happen under the current people who are in charge of this- it'd be leaps and bounds better if these Objects/etc. can't in anyway be purchased or transferred.
Last edited by Bodhisattva; Oct 18, 2014 at 12:23 AM.
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I'm not sure that a few free items will do this

That's because they won't, right.

I doubt that anybody has any problems with adding custom belt+ obj items and even making them cost 1 TC just to reward those who got lots of qi, but it's not going to be the "incentive" you're talking about, Hax. I do know lots of custom belts and several items won't make them play more. If you're not one of those guys who farm 200 games daily just to get higher belt, by the time you've got custom belt you already have everything you need if you still care about items. Having items that are only available at 30k / 40k / 50k or 100k qi will be just a neat reward for players, not the reason to play.


Permanent TC boosters are an awful idea and you should know why.
Exclusive colors are also a not the best idea and being an ex-ninja you should also know why.



By the way, you're kind of wrong thinking that the more people play the game the more real money they are likely to spend on it. Most of the stuff is bought by those who've got less than 3k qi, others either buy TC from other players because the "black market" prices are lower or duel the TC to get stuff. There are rare exceptions for USD-only items and forum subscriptions, but still high-qi users tend to buy less.
Maybe like once you hit custombelt a reset your account to 0qi. But keep all the achievments, belts, etc, like sort of a prestige kind of thing I guess. I'd reset my account to 0 qi if I could keep custombelt ability and when somebody /stats me it shows like prestige 1 then the qi. Then maybe when you're on your first prestige, you have a x2 qi booster, second you have a x3 times... That's way qi keeps going up faster and faster with each prestige. Just a little food for thought, cause I'd do it and it would give me a bit more of a reason to continue to play, cause currently right now I just go in to talk to friends lol.
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Originally Posted by sir View Post
That's because they won't, right.

I doubt that anybody has any problems with adding custom belt+ obj items and even making them cost 1 TC just to reward those who got lots of qi, but it's not going to be the "incentive" you're talking about, Hax. I do know lots of custom belts and several items won't make them play more. If you're not one of those guys who farm 200 games daily just to get higher belt, by the time you've got custom belt you already have everything you need if you still care about items. Having items that are only available at 30k / 40k / 50k or 100k qi will be just a neat reward for players, not the reason to play.

agree on that.
Originally Posted by sir View Post
Permanent TC boosters are an awful idea and you should know why.

agree aswell.
Originally Posted by sir View Post
By the way, you're kind of wrong thinking that the more people play the game the more real money they are likely to spend on it. Most of the stuff is bought by those who've got less than 3k qi, others either buy TC from other players because the "black market" prices are lower or duel the TC to get stuff. There are rare exceptions for USD-only items and forum subscriptions, but still high-qi users tend to buy less.

finally some marketing insight. was interesting to read.
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It would be nice if you could cash in your Qi for TC. You start again but at tier 2 (tier 3, tier 4 etc..)you keep all your items but you repeat. just keep repeat it so it can become a way to also make tc. so maybe lets say 100k TC if you cash in your belt. about the getting to keep your items I mean you keep them in your deactive until you reach the Qi where you can equip them. (I mean it would be nice to have the cash in Qi limited to master/custom belts) have each tier give them a different coloured username so maybe cyan for tier 2, lime for tier 3 for example
Last edited by RedPanda; Oct 15, 2014 at 05:36 PM.
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Originally Posted by DrHax View Post

1) Players who play loads of games are more likely to spend $$$ on Toribash
2) Crafting reasons for players to play loads of games will increase them playing loads of games.

therefore

3) Making incentives to play loads of games = Nabi Studios getting more money.

I am certain it is the opposite, when I was like 2nd Dan I was tempted to buy TC and this was the only time I have been tempted. Now I have played 12,000 Games the chance of me spending any amount of $$$ is 0% because I now know how easily I can earn TC.

I also do not understand how all these high QI players are saying "I want X item" and then they complain they are bored of toribash as they have no goal.. surely the goal would be to get good enough to duel yourself or find a way of legitimately earning the TC to get your items.

Your third point I also do not agree with, Why do you want people to play 100 noobs a day when they can play 5 good players and achieve the same amount of improvement. Loads of people who have played 10,000 games are far better than those who have played 30,000 - 50,000.
Even if the reward was great for playing 50,000 games I doubt it would be enough to motivate any player to 'noob bash' all day everyday and even if it is, then you would be rewarding the wrong type of player.

And this whole 'tier' thing is an pretty awful idea.
Last edited by FistofLife; Oct 15, 2014 at 08:16 PM.
Originally Posted by poop View Post
^ dumbest thing ever

CUSTOM JOINTS!

It would be so easy!

We already have 'custom' joints. they're called joint textures. I don't really see what you mean? Unless you literally mean master/custom belts receive all the joint texture items? but I feel that might kill the market with all the master belts receiver 20 Textures each being worth < 80k each
Last edited by RedPanda; Oct 15, 2014 at 08:52 PM.
Life's not a waste of time and time's not a waste of life so let's stop wasting time, get wasted and have the time of our lives - Mr Worldwide 3:18
Custom color that you can create once your like 20k+ qi you can even give it your own name
The color would need to be approved by market or something but i think this would be a cool feature
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I'm pretty sure that nobody is gonna get nothing for free. Even if there weso some special pfeatures you would have to buy them with tc.
Unless my ideas that gives u non-tradeble full textures at 30k qi, full hairs and 3 obj and sounds at 40kqi and all full color sets at 50k qi. All non-tradable.
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Originally Posted by Insanity View Post
I'm pretty sure that nobody is gonna get nothing for free. Even if there weso some special pfeatures you would have to buy them with tc.
Unless my ideas that gives u non-tradeble full textures at 30k qi, full hairs and 3 obj and sounds at 40kqi and all full color sets at 50k qi. All non-tradable.

Ok, let's say we implemented that. You get 20k (or 30, 40, doesn't matter) and get all these items. What will make you play afterwards? What if you already have all the items you need?

Most of the ideas posted here are not going to make people play after they get "x" qi. Using this logic, we can just give every orange belt anything they want and think that they will play more because of that.