Toribash
Original Post
Toribash 5.60 alpha - iOS
Hi!

This thread is primarily targeted at gaining feedback on the iOS version of Toribash.
Sign up for testing: https://toribash.com/ios_signup



Information for testers:

Build 230320 changelog:



  • If you encounter any crashes, please make sure to submit a report when prompted by your device.
  • For any other issues you can either submit feedback from TestFlight app or post it here.
Controls:
  • Tap joints to change their state, long press to trigger joint state selection wheel
  • Some hud buttons (e.g. Ready) show additional controls on long press
  • Move camera by moving finger around, pinch to zoom in or out
Last edited by sir; Apr 18, 2023 at 05:59 AM.
New build is now available, changes inside:
- New visuals for broadcast and quest popups
- Fixed tooltip getting stuck in tutorials or events
- Fixed tutorial / event exit prompts layering
- Fixed bug with new notifications appearing at the bottom of the list
- Minor improvements for simple blood rendering performance
New build now live, changes:
- Added launch splash screen
- Fixed bug with login/register menu being broken on first launch
- Higher sky and sun texture resolution in shaders
Originally Posted by akina View Post
android port when

Originally Posted by ReqDR View Post
Why not support Android.
i very like this game. but it not support android. i want to play your game. (android)

If I had to guess, it'll be ios for a while because making a game for apple is so much easier than making a game for android. ios is only 1 os with very few phones so its easy to make it work well on all devices. Android has so many os's from all the different phone companies and they make literally thousands of android phones every year. Its a much harder task making a game run smoothly on all android phones compared to apple phones.
ishi - "I'm Hampa's Bitch Slappin' Hand"
I'm so proud Sparky
Yesterday's build is now live:
  • Updated visuals for Community Replays tab and its submenus
  • Fixed bug with infinite room list loading
  • Fixed bug with menu resolution not updating properly on graphics scaling changes
  • Fixed potential crash when handling strings with invalid UTF8 symbols
New build is live, contains a fix for crash that'd happen after bringing Toribash back to foreground after it was minimized
Signups for the second testing round are open: https://toribash.com/ios_signup
If you already have access, you don't need to sign up again
Last edited by sir; Apr 18, 2023 at 05:52 PM. Reason: <24 hour edit/bump
New build now available, changes inside:
  • Fixed bug with Quests not loading after yesterday's update
  • Fixed bug with auto focus on player head instead of chest with bodypart camera focus enabled
  • Fixed bug with "Start new game" checkbox not working in Gamerules
  • Fixed bug with friends list refresh duplicating some of the results
  • Updated friends list visuals to match modern UI

Also yesterday's build changes:
  • Shader editor will now stay on top of other UI when active
  • Claimed BP quests now show up last in the list
  • Completed global quests are now sorted by quest requirements
  • Fixed crash on single line text fields on long input
  • Fixed bug with patterned texture rendering
  • Fixed bug with Battle Pass rewards having wrong offset in reward claim window
  • Fixed bug with broadcasts notifications not showing up
  • Fixed bug with long input in multiline text fields not being wrapped correctly
Originally Posted by sir View Post
Signups for the second testing round are open: https://toribash.com/ios_signup
If you already have access, you don't need to sign up again

Aaaah I missed it!
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Toribash Martial Artists