Toribash
Originally Posted by BinkLawz View Post
I prefer a bit twitchyness for not important moments, than doing unrealistic

-Launches
-Spins
-Stances
-Fluidness thats makes the doll move like a Woody doll

really.. thas just.. how i make them

so like there are ways to move without looking like a parkinson's disease victim without "moving unrealistically." anyway I'm not really that sure what everyone is raving about, atleast the last replay is alright. a few issues here and there but yeah. if you actually manage """"""realistic movement"""""""""" then it'd be impressive but until then meh.
wow that
sucked
Originally Posted by BinkLawz View Post
yes i exactly know what your sayin im workin on it in my new replay. A free style TKD spar. .. you mean take more time befor next attack right?

No I mean dont be so twitchy and smooth out the movements together. You dont have to spin and flip to flow. Also nearly is right you have serious twitching issues.
Last edited by ManlyPotato; May 10, 2014 at 07:45 PM.
<BISH> kick chan my modes are moving on their own~
<Shook> FLAGGOTS
TKD sparr
just keepin it as real as i can.

inspired by the tkd clip showed to me by Imaslayaaa.
Attached Files
m32 Tae kwondo sparring.rpl (2.61 MB, 204 views)
Good boy
That was neat, long, but neat.
One thing I notice is your extending of your knee when you stand. you seem to be getting the whole twitchiness down, but work on that
h
ive recently stopped giving real cnc to people because i seem to value a lot more how much i enjoy watching a replay and i enjoyed this very much
i liked how it was really long, it didnt feel short or lacking
some of those moves are really creative, i love the thing you did at 1050ish
the movement doesnt bother me at all to be honest because i havent seen anything like it and it somehow works in this kind of replays

i love watching these replays man dont lose this style
oh yeah
You got some insane movement ideas, I addore that and i can't wait to see you pull of the most insane replays in the future.

For the recent replays, The ability you have to addapt to diferent fighting styles. Box, MMA, Weapons and so on. Is just mindblowingly good,
I love how you combine your combos from kicks to punches as they look addorable, these replays have given me inspiration to go and make selfspars again.

If i'd have a suggestions. Go over onto enviromental mods. Try doing wall attacks or defensive moves with objects. whatever you please as it's just a suggestion that i'd love to se.

I see a bright ass future for you my friend, keep up the amazing progress and keep making replays and i ensure you, you will be one of the most popular realism replaymakers in just some months. as for that you are a beast right now i have nothing more to say.

-Cheers

Retired
Originally Posted by Lopsin View Post
You are very, very jerky. You don't wind up or anything for any of your moves, and you just sort go from a neutral position straight to a grab or something. Also, they way you do your kip ups is very ridiculous. You say you want to be realistic but then you jump with your neck.
It's a pretty cool replay, but just fix what I mentioned.

erm, so what you're saying is that in real life you wind up for a punch?
Are you serious?

Also, jump from his neck, you mean this? I don't think you realize he got momentum from his legs to flick up.



CNC:
Great replay, not much to improve on, you replicated the clip very well.
I loved everything apart from ukes first kick.
Good job.