Toribash
i like the fact that the hits are all syncronized with a certain beat, which makes it good for a video. as always, you got those strong hits going on, but it's a shame that you couldn't dm the groin/abs/stomach in the last kick :c

it's still pretty groovy, you are very good at this
Honest cnc
Alright the opener was nice and the leg dms were really nice , The double pec punch was nice as well. The one dm kick at the end looked like you could get more with it (But I know you couldn't :c). The replay was really constant with the amount of Dms.
Overall It was a great replay considering there was no booms

The replay was nice 8/10
Opener was groovy and fast, Good use of relaxed wrists and abs. The punch in the torso looked good when following the action but if you take your eyes off it and focus on the legs the step there looks like it could be improved. The relaxed neck wasn't very visible here but keep it in your mind when making replays since it could easily make something look weird :P
The kick I think could've been a tiny bit better but it looks good still. The walk after is a really nice finish together with the pose. Gg. ^^
PM me with any and all questions
I like when people make grabs from punches, and the first one was pretty good but then the next one was in a wierd position.
Ass kick was very solid, but why did you keep that grab for so long?
Pecs punch didn't look nearly as solid as the kick. The last kick was more for filling up the replay I guess, I'd rather not have it personally.
oh yeah
I actually thought exactly the same as you pusga, I also think a reason of the punch looking weak is due to the fact that I grab directly after wich is why I made another edit of this.
Here it is.
Attached Files
Z - Returns v2.rpl (186.1 KB, 70 views)
'u'
Much better, in this case it was better to eleminate the bad part because I doubt you could have made anything great with it.
Last edited by pusga; Apr 21, 2013 at 01:05 PM.
oh yeah
Thanks for comments. :3
Here's a new replay, I think it's actually one of my best.
Attached Files
Z - Mite v4.rpl (316.5 KB, 56 views)
'u'
Opener looked good. A bit slow but it pays back later in speed and uniquenesss.s.z,mzfd.
The boom looks like it could've needed some hardcore editing to get it even but I'm not going to even try to see if that's possible ;P It's just a minor + if it was.
The transfer to the next dm was ok and the throw was really nice.
What nailed it was the whole jump together with the walk. Was really nice as an ending.
PM me with any and all questions
Get a namechange to ggot.
Opener was slow at first, but it picked up the pace.
Grabbing in the beggining was ñnnnha, you could have probably done a prettier hit with that jump.
Good boom, could be bigger if you want.
Transition to the ass kick was flashy, kick itself was a bit disappointing but still overall pretty decent replay.
oh yeah