Toribash
Originally Posted by imaslayaa View Post
Great replay, not much to improve on, you replicated the clip very well.

what about how jerky he is

yea fix that
being super twitchy/jerky isnt realistic
if thats what its like for you irl you should go to the hospital
-lopskin,i dont feel the need to read a coment like yours.
-cat, same goes for you ... i think i like to keep making replays the way i do than the way you do. cuz i just dont like your replays.
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-lopskin,i dont feel the need to read a coment like yours.
-cat, same goes for you ... i think i like to keep making replays the way i do than the way you do. cuz i just dont like your replays.
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And btw Lopskin. I did kung fu, takwondo, and aikido. So i think you lack the knowlege of the existing movements. . just like what imaslayaa is saying , momento is in the legs. and if you really insist ...there is a kick up that ends with a finall push with the nek. i do it as well in Wushu/kungfu ( http://www.youtube.com/watch?v=6TFSdbctEG8 ) see.

and try to improve your commenting cuz even if your not a jealouse little nancygirl, you sound like a jealouse little nancy girl......or like 'Cat'. believe me i am so open for feedbacks and stuff... but for a comment just like you sent,, mehhh
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-Xioi thats a very nice suggestion man. i hvnt thought of it alot but its a good one indeed to make an inviormental scene will using the surroundings like walls.. thnx man it will take a while though. as soon as im done with my Wushu/Wingchun spar i will start one you suggested

and thnx for enjoying my replays and for thoe inspiring words man ^^
Last edited by BinkLawz; May 15, 2014 at 08:38 AM. Reason: <24 hour edit/bump
dont overstep your boundaries. your replay quality currently relies almost exclusively on creativity. the people commenting are obviously more experient... so dont disregard cnc because you get a lot of praise on your attacks and moves. you are still rly jerky. ofc you shouldnt change your style cause of it, but dont treat it as inferior
oh yeah
Haha dont get me wrong Pusga. Its ok for me that everyone feels free to post
what ever they feel. cuz i deffinntllyy have my limits or boundaries. Unfortunatly, I just wont feel the need to take comments
seriously that comes from:

-players who gives 95% negative feedback. Thats just not proffessional
-players who themselves dont understand the concept of martial arts + 95%
negtve feedbck
-players who dont understand what im trying.
-players who tries to say that they know better by saying 'my way
is right and yours is so wrong. that while they themselfs do something
not interresting (in my opinion)

Regardless the belt status, these guys are not that experienced like the way you say. take Cat for example. i respect his playing style ( http://forum.toribash.com/showthread.php?t=447570 ) . but i just cant duscuss with him cus he just doesnt understands my vision and keeps on wining about others These ones just have a narrow sight of diversity in style and acceptance

I just read mssges from those who understands or knows how to feedback,or from somone i might ever meet who moves his toribash like very very realistic based on existing moves ( a real master).. then i wil listen. For the rest who dont .. i really :P just dont care at all. i dont even read them :P

oh and pusga. thnx for being in my fan clubby
i see what you mean. i really do because i do something similiar, except i dont verbally put down foreign cnc, but thats my fault and not a good mentality. when it comes to general concepts like simple movement i wouldnt disregard someone elses cnc just because of different play style. you can have the opinion that booms dont make a replay better or vice versa, but nobody can say that putting your legs on the ground and rotating your chest doesnt generate movement. its fine to want to go your own way, but completely ignoring others is just isolating yourself its fine to do it though, you didnt do anything terrible, but its always good to grasp that not everything works like that as soon as possible
oh yeah
Originally Posted by BinkLawz View Post
-lopskin,i dont feel the need to read a coment like yours. :)
-cat, same goes for you ... i think i like to keep making replays the way i do than the way you do. cuz i just dont like your replays.
^^

ok look kiddo
i dont think changing 1 joint 6 times within 10 frames looks good, its super weird
the first few steps in the opener was super not realistic
i get the concept of your replays, and just because someone makes replays that are not like yours, doesnt mean you should accept cnc. im not saying stop what youre doing and give up, im saying improve your movement and stuff a bit and keep getting better. for example, most of time you stopped moving (at around frames 3459 and down) you were bouncing and twitching super mega ultra hardcore.
im not saying your replays are bad or even fantastic im saying they are alright and could be way better.

its like youre a robot not a human sorry
exactly Pusga. glad you get it :P.

Cat show me how you do these moves. teach me. show me how close to realistic movements a toribash doll can move :P go on try it ^^ show me as soon as possible
dont see it as a reason to prove yourself. just .. i dunno teach me by showing
how it should be done. cuz now you comments are just ' ultra mega hardcore ' 'amusing'.
Hey Lopskin . Nah its ok man. To be honest it came out a bit harsh :P.
but thats ok. letters dont tell feleing right .

being critical is good. true true. especially with good intentions.
so no worries man.

and sorry for my offensive words aswell. thnks for givin me wakeup
snap to remember that critisism is a good thing

but lets try to choose sweeter words ok :P deffinitly me too
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I tried to make a scene like IP MAN's scenes ( http://www.youtube.com/watch?v=v1Cb2d0ZUVs ) .. but unfortunatly i only get to fight one UKE at once.

this is my very attempt to do a traditional kungfu, based on movies and what i can myself. hope u like

does any one know if there is a mod where you fight more than one UKE?
or is it being suggested yet...
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I tried to make a scene like IP MAN's scenes ( http://www.youtube.com/watch?v=v1Cb2d0ZUVs ) .. but unfortunatly i only get to fight one UKE at once.

this is my very attempt to do a traditional kungfu, based on movies and what i can myself. hope u like

does any one know if there is a mod where you fight more than one UKE?
or is it being suggested yet...
Last edited by BinkLawz; May 16, 2014 at 01:44 AM. Reason: <24 hour edit/bump
Originally Posted by BinkLawz View Post
Unfortunatly, I just wont feel the need to take comments
seriously that comes from:

-players who gives 95% negative feedback. Thats just not proffessional
-players who themselves dont understand the concept of martial arts + 95%
negtve feedbck
-players who dont understand what im trying.
-players who tries to say that they know better by saying 'my way
is right and yours is so wrong. that while they themselfs do something
not interresting (in my opinion)

I just read mssges from those who understands or knows how to feedback,or from somone i might ever meet who moves his toribash like very very realistic based on existing moves ( a real master).. then i wil listen. For the rest who dont .. i really :P just dont care at all. i dont even read them :P

Firstly, there's nothing wrong with negative feedback. The whole point of a thread is for people to pick out your flaws so you can fix them. Honestly, you'll see lots of people bashing on other people because of their flaws here in the replay threads, but generally nobody takes it too harshly because it teaches them what to do.

While I do agree that people might have a different play-style from you, I also do think that you might be able to learn a thing or two from them. While your replays do have great potential, they're also very unpolished. Your movements and ideas are great but the execution isn't always perfect (You'll see everyone talking about the ridiculous amount of twitches that you do).

I see that you're trying to go for a realistic-martial arts kind of style, and that's fine. However, ignoring others just because they're "Not understanding" or just because they're not as good at realism isn't that great. Just because somebody can't pull off a move as well as a "master" might doesn't mean that they can't point out your flaws. For example, you could criticize a game that's horrible for it's graphics or gameplay or something even if you have no prior experience in game design.

I do agree with your opinion that there isn't a "right" way to do things. It's always worth a shot trying different things, though. If you don't agree with them, I think it's better if you try to point out why exactly you think your method is better, then listen to the response instead of completely ignoring advice.

Now, on to actual comments on your replays.

They're pretty good and unique, the moves you pull off are quite good. However, twitching is not good when it comes to realism and you might want to try slowing down to a stop rather than just suddenly holding everything. In my opinion, it's like you have the idea of what you want to do in mind but you can't pull it off perfectly. This is why you listen to people, so that they can help you polish off your moves so that they flow well/look good.

You pause too much in between hits, I get what you're trying for but instead of just making the toris look like statues, perhaps you could ease them into the next stance or make them appear still at least a little alive by relaxing some joints or something.

That's all I can talk about for now, feel free to comment on what I said earlier. We all want to help others improve, but that won't work if you just isolate yourself from all of us.
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