Toribash
awesome !
  • Move commit system: when you have a decent move set up, press Q to commit it. Then you can play around with your joints and try to find something better. If time runs out while you're doing that, your original move is automatically restored. If you do find something better, press Q to commit that one instead. You can also press shift+Q to go back to your last committed move."

    &

    SpaceGuard: the spacebar is disabled for 2 seconds at the beginning of a match. It should prevent accidentally spacing the first move.

Looks good!

Can you create a game as an exe. file.. Well, I mean..can you create a game and play it without the simulator?
Your messed up world enthrills me
Originally Posted by William View Post
Looks good!

Can you create a game as an exe. file.. Well, I mean..can you create a game and play it without the simulator?

Sadly, no. It can be played only through Tabletop Simulator.

Anyway, big job ahead of me. Game consist of:

1 - board map - not finished yet
7 - cards of Henchmen - done
1 - card of the monster boss - done
30 - pieces of health tokens - took from another game - done
6 - character sheet cards
6 - tokens with images of playable classes (2 sided)
20 - tokens of helpers
9 - cards of helpers
20 - tokens with images of the monsters
3 - various tokens presenting quests
25 - cards of mini quests
25 - cards of rumor quests
2 - tokens for day and night cycle
2 - tokens for the scale of day and night
18 - cards of dread
18 - cards of heroic intervention
8 - cards of family / friends / persons of interests
20 - cards of items
15 - cards of spells, holy and arcane items
10 - cards of gear
10 - cards of curses and tribulations
1 - rule book (done on paper)
Anyone wants to step in and help?

Well, map board I'll finish today, It's plain copy/paste city stamps job.
Items, some will be copy/paste from the comic book (game is based on the Lord Baltimor comic). some will have to draw, but no big deal.

Cards with mini-quests, this is where someone could help me.
I have a card template, and job is simple, write the text I provide you on text layer in PSD file, save and export for web as JPG, name the card like itemxxx.jpg (where xxx is the number). Then do the same for 49 others. XD

Tokens, well, for tokens I'll have to contact ImmortalPig or ImmortalCow or Gorman.
He's good in Blender. Job is to make a simple model of a token, do a UV texture unwrap , put image texture on that map then check does it fits correctly, if it does - export as obj and that is all.

Making a PDF rule book is real chore. Since, even this stuff with 3D objects is easy (once you make one texture and see how it maps, it's basically a job of applying just new textures). Rule book could take time proportional to making all other stuff listed. D: