only thing i dont like is that relaxed joints can move in any direction, like a fractured joint now.
I don't think joints will move freely like fractured joints in toribash 5.0. From the comparison video, it looks like the joints behave more realistically seeing as how they can bend slightly in all directions (including directions they aren't supposed to bend in.) For example a knee can bend in the normal direction most easily, but when forced, can bend, and theoretically fracture in all directions, such as hyper-extension which happens in Toribash 5.0 but also can be forced to bend laterally.
Pretty hyped, weight distribution seemed a lot more clean, hopefully more updates were added since that so it's a lot more solid and the joints don't jump around like popcorn anymore.
Last edited by Tripstone; Jan 5, 2019 at 06:24 AM.