Toribash
Originally Posted by FistofLife View Post
Can anyone confirm if the grab mechanics will be fixed as in making hand grabs 2 way, so that you can't grab through a hand into a pec causing massive morph damage

The grabbing has been reworked entirely. Grabs can now be customized on a menu, how this menu will be worked into Multiplayer is unknown, but there are a variety of new functions for grabbing. Including grabs that can be broken out of.

There will also be little to no morphing/ghosting problems in Toribash Next.
Howdy, I'm veteran Modder / Replaymaker & a Toribash / Nabi Insider , if you have any modding or insider questions PM me or DM me on Discord: matarika
Originally Posted by matarika View Post
The grabbing has been reworked entirely. Grabs can now be customized on a menu, how this menu will be worked into Multiplayer is unknown, but there are a variety of new functions for grabbing. Including grabs that can be broken out of.

There will also be little to no morphing/ghosting problems in Toribash Next.

This sounds way harder than original grabbing system
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Bruh I used to enjoy making my opponents suffer because of morph bugs. I hate to see it go, but I'm so excited to see a much more realistic version of my all time favorite game lol
Origin For Life
Originally Posted by Sora View Post
This sounds way harder than original grabbing system

it's nothing that will feel too weird if you go into a mod not knowing what the exact grab mechanics are beforehand. just grab and roll with it if anything slightly new happens. same as now

basically there are just a lot of different ways you can "mod" grabs,, it's nothing you'll have to worry about during a match unless you choose to live mod the room

Originally Posted by sSLight View Post
hope dming in ukebash isn't fucked with the ghosting change

dming isn't really fucked. there's a gif floating around of a head being popped off just by grabbing and pulling with lower dm thresh -- it's all much more responsive to different forces and feels more predictable.

it'll obviously be different, but i think it'll be more enjoyable in the end
If I can’t wear my white straw hat in TBN, I’m not downloading it
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nvm im actually downloading it just to put bad reviews
Last edited by heat; Jun 19, 2019 at 12:19 AM. Reason: <24 hour edit/bump

Capitalizing the "h" is an attack to my identity

Guys check this out. https://assetstore.unity.com/3d/props/clothing

this the Unity Asset store. Toribash next is being made on Unity so if you click that link. 3D objects of this quality is possible to be added into the game.

With that said. The quality of the objects in Toribash will be PREHISTORIC compared to what Toribash Next could handle as far as objects and assets.

With that said, as unfortunate as this is. It was already confirmed that not many (if any) 3D objects will transfer over. Because the way 3D objects work in Next will likely work differently. Not to mention will look much better than that of Toribash.

But on the bright side. I'm sure there will be SOMEONE working on staff in Next that will charge TC or even USD to bring over specific kinds of 3D items. Likely exclusive or very rare items.

(If not, maybe there will be a very under the table/back end way to do it. if you have connections.)

But i wouldn't get your hopes up about receiving any of your insignificant 3D items in Next.

But you will get your body/joint textures.
Last edited by matarika; Jun 19, 2019 at 05:18 AM.
Howdy, I'm veteran Modder / Replaymaker & a Toribash / Nabi Insider , if you have any modding or insider questions PM me or DM me on Discord: matarika