Toribash
art and programming is a good combo to learn so pretty cool. The regular yellow guys' lasers dont actually hurt you and im not sure if that was intentional. Also you should add high scores
oh yeah
Welp, i see why they don't hit you. Silly me. :v

https://www.dropbox.com/s/i1udmaq8xw...ANGER.exe?dl=0

There. I miiiiiiiiight add high scores if i care enough at some point, but as it stands, i'd rather spend my effort trying to finish Angry Laser Space. :U

@lethargicKid: Thanks! Also yes, it's hard because otherwise your high score would be determined by your tolerance for boredom, instead of how well you can avoid hits. ;o
<Blam|Homework> oiubt veubg
various places to find me lol
Are you aware that there is a gamemaker bundle on humblebundle? If that's not where you got the program from, I recomend checking it out. Got some p cool assets and source codes.
|Opener by Xioi|#KillTheScootCork|
|Replays|
"Cool delfin med solglajjor" -Larfen
Oh you can bet your meatballs i grabbed that bundle faster than you can blink, provided that your blink takes more than 15 hours. That is an ABSURDLY high discount for those GameMaker modules. :I

Originally Posted by lethargicKid View Post
What.
I thought I was really pr0 at avoiding the normal lasers, but turns out they don't actually hit you? lol.

Angry Laser Space looks awesome, going to try it in my spare time.

Well hey, gotta make the players feel good about themselves, sometimes. :v
Anyways, awesome! Please do let me know what you think once you get around to it.

also here have a dumb "walk" cycle i made in gaem design class today

derk dork derk dork

It's more funny than good. :v
<Blam|Homework> oiubt veubg
various places to find me lol
Originally Posted by Shook View Post
Oh you can bet your meatballs i grabbed that bundle faster than you can blink, provided that your blink takes more than 15 hours. That is an ABSURDLY high discount for those GameMaker modules. :I

Did you say meatballs just because I'm from sweden? That is sexual harassment and you should be ashamed.

Animation is cool. Having touched on stickfigure animation before I can understand how extraordinarily frustating it is to make running cycles as a beginner within animation. You'll only improve in the future though.
|Opener by Xioi|#KillTheScootCork|
|Replays|
"Cool delfin med solglajjor" -Larfen
Originally Posted by Shook View Post
Oh you can bet your meatballs i grabbed that bundle faster than you can blink, provided that your blink takes more than 15 hours. That is an ABSURDLY high discount for those GameMaker modules. :I


Well hey, gotta make the players feel good about themselves, sometimes. :v
Anyways, awesome! Please do let me know what you think once you get around to it.

also here have a dumb "walk" cycle i made in gaem design class today

derk dork derk dork

It's more funny than good. :v

if you made a game and then sold it for a stupid amount of money i'd still buy it
*cough *cough* no mans sky *cough* *cough*
Valterain1 was defeated by hermaphrodite on Oct 17, 2015.
Alas, i wish i was the one raking in that much dosh. :v

also yo thanks bro cool to see you back

Originally Posted by Valterain1 View Post
if you made a game and then sold it for a stupid amount of money i'd still buy it
*cough *cough* no mans sky *cough* *cough*

Don't tempt me too much. ;o
But actually, since i've gotten hold of the Android and iOS export modules, it's not impossible that you'll see mobile games from me in the future, which would probably be for sale so i could get some dosh and make cooler games for free. This assuming i can figure it out, of course. :U

Originally Posted by Mack View Post
Did you say meatballs just because I'm from sweden? That is sexual harassment and you should be ashamed.

Yes i did indeed. It's more of a Danish harassment than a sexual one, but i guess it can be both without much issue. :v

Originally Posted by Mack View Post
Animation is cool. Having touched on stickfigure animation before I can understand how extraordinarily frustating it is to make running cycles as a beginner within animation. You'll only improve in the future though.

Thanks! Also yes, the baby steps of animation are hard as hell. Thankfully we do have a guy who's brought in solely to help teach us the stuff, so that's pretty neat. Also fun fact: Our game design teacher (not the animator guy) is younger than me and less experienced in GameMaker, and i am absolutely not old by teacher standards. I should be getting paid for being the teachers educational wingman. :v
<Blam|Homework> oiubt veubg
various places to find me lol
Probably not, i'm afraid, i'm pretty much done with Toribash as a game. Hard not to be done with a game after more than 9 years. :v

also here have some animations from today

woooooooooooo

It's not often that i bother animating at 24 FPS, as i've done with the last one. :v
<Blam|Homework> oiubt veubg
various places to find me lol
Holy shit that is smooth as hell. Running cycle sure does belong in a game. I love the swinging arms.
|Opener by Xioi|#KillTheScootCork|
|Replays|
"Cool delfin med solglajjor" -Larfen