Originally Posted by
Silk
Honestly pretty rad to see some legit gameplay here. Plus the addition of maps with scenery is a nice feature, any word on whether or not we will be able to create our own dojos / areas using unity assets?
I'm not sure how integrated that'll be in the modmaker, I know there will be additional kinds of shapes by default in modmaker (not just sphere, square, cylinder) , compared to Toribash. But in Next I do know that the object limit will remain around 128 as it is now, but the loop hole in TBN is that if you connect multiple objects together in your 3D modeling software of choice and import that as an asset/model (it counts as one object) thats how you can still only be stuck with 128 but have it appear you're making much larger/detailed maps.
So unless you're importing pre-made assets/models from the unity store or else where. Or you're experienced in 3D Sculpting/Modeling, you'll probably be stuck using the traditional placing shapes around to make TBN mods.
So to answer your question yes, but only though importing. I'm sure someone will create a place one can go, to download toribash assets to use in modding. Such as an Asset/Object catalog.