Re: First person POV-ray problem...
Originally Posted by SSJokker
For crying out loud.
An example:
Camera(3, -4.169287, 3.899998, 0.983058, -0.365061, 1.271853)
Change it to:
Camera(2.5, -4.169287, 3.899998, 0.983058, -0.365061, 1.271853)
Or if it doesn't work:
Camera(3.5, -4.169287, 3.899998, 0.983058, -0.365061, 1.271853)
The same with the second value if it doesn't work. :@
you know nothing about the camera do you...
Camera(3.5, -4.169287, 3.899998, 0.983058, -0.365061, 1.271853)
the first 3 (x-z-y) are were the camera is
the second 3 (x-z-y) is were the camera is pointing
x=left/right
z=forward/back
y=up/down
so if you wanted to change the camera to see any thing, you would have to change the y or z
not just change any of them and if it doesnt work try another one...
and if you change the camera y posistion you would have to change the y posistion of were the camera is pointing..
i just wanted to know how to make things transparent... =D