Originally Posted by
snake
i guess this assumption is the very root of problem why we are talking on different languages.
throws can and can't be defeted by current techniques like any other current technique, based on skill.
the whole issue is that you can not throw people when they try to cheese.
having proper grabs will allow to break out of low grabs and ignore torso grabs, so your opponent can't dictate your game, on other hand, people will be able to break out from throws, so the game will be more dynamic.
idk, watch some judo on tv, with proper grabs focus will be shifted from "who low grabs first" to who grabs what at right time and who breaks out, involving more skill and general understanding of concepts.
do you play flight sims so i can make an analogy?
you can't throw people if your torso or legs are grabbed, so you switch to turnover with free hand.
it's possible in almost any situation, except obvious cheeses i mentioned, but result will varry, for example you can get throw forward instead of what you initially intended, such as throw backward, adjusting to situation.
i could try analogy with snap kicks, and some other more advanced technique as an example, but i have no clue about tk, so i will skip it.
sry for no formatting, mobile is cancer
you said "throws can and can not be defeated by current techniques" followed by "you cant throw versus a cheese move". how are cheese moves not part of the current techniques? i dont see why they have to be an exception. you said it yourself, you cant win with throws if the other player is trying to win
about the last paragraph, snapkick is the easiest "cheese" move to counter on the planet lol. literally contracting the abs pecs and a hip will render it useless, so it is not a problem to the mod at all