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Thread: [Texture] R0i's weird art
Originally Posted by snake View Post
if you can't or don't want to get the mapping right is a glaring issue in what you do.

and if you don't want to address it - it's your problem. don't ask me to turn a blind eye on the most important aspect of texturing.

why do you even care what everyone/not everyone is doing? your mapping is WAY off. and instead of actually focusing on getting it right, you do whatever the hell you do and expect cnc on that? really?...

if this texture was for me i would have told you this: "redo it, make the mapping right and show again"

what's the point in shading/colours if you can't get the shape?

the most fundamental aspect of texturing is correct mapping, if you don't want to care about the mapping - don't do textures - do art.

for me as a reviewer how you do your texture 512x512 or 1024x512 is the least concern, i don't care, only the end result matters,

so far, you seem to be systematically unable to get the mapping correctly, which is the most fundamental part of texturing.
and worst of all, you are refusing to address it and ask us to turn a blind eye on it

i would have turned down this texture if it was for me, and told you to re-do it until the mapping is right, plain and simple,

if you are offended by people pointing out your weak sides, then don't ask for cnc,
if you don't want to be bothered with the mapping - don't do textures, do art

Like I said using a 1024x512 res is more over a thing of preference, meaning if people wanna use them, let them, and if they don't, let them.
Also don't go us, you're literally the fourth person till this day that has pointed it out to me, you wanna be bothered by something I prefer to use, so be it. It's not like I ignore all the cnc I get, but if it's personal preference then let me do what I wanna do in this, it's not like it's mandatory I use that resolution. I ask for cnc on multiple things not only on my thread, through discord, through TAU, and pm'ing good artists (that use 512x512 aswell fyi go scold them too). It's very rarely anyone ever addresses the resolution, and when they do they brush it off cause it's the art on it that matters the most, it's not like I mapped it entirely wrong and left his eyes at the wrong spot.
Although I've seen some pieces in 1024x512 I didn't really spot much of a difference, I agree on it fixing some bugs here and there 512x512 resolution heads have, it isn't all too different.