3DRender
Flat
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Ah, I got a lot of comments about this and how it supposedly fixes mapping.
Although I did try it, in a way it was kinda confusing, I have more experience mapping 512x512's since I've been using it for all my heads
But 1024x512 just felt weird to map, for me atleast. I'm currently working
on a head rn in 512x512, but I'll make sure to try 1024x512 for the one after.
Thank you all for this, really appreciate it!
the mapping is wrong AGAIN, and because of that the head is stretched and look defective, AGAIN
if you want cnc you should listen to what people tell you to fix, not asking people to give you attention just because you wurked su hord
cnc is not a pat on a shoulder to make you feel better, or for people to throw compliments at you. if you want to hear only pleasant stuff on anything you bother to post, instead of improving your stuff - don't ask for cnc
i don't see a point on giving any in-depth review if you can not fix the most basic and the most glaring issue
Calm your little tits here, ...
Next time you wanna say something, pm me either through here or discord instead of being like this on my thread.


noice attitude, my dude
>cnc thread
>asks for cnc
mewaits for the 2nd head after the previous commented with the issue
>recieves cnc
>complaints
I mean I did mention I was already working on a head or two with 512x512
Also, no complaints here, you more over just pointed out the fact I didn't use 1024x512 like how you told me to. Which I think is more of a preference thing really. Just cause it may fix some mapping glitches here and there doesn't mean EVERYONE should use them, and it's not like everyone does use it really. People here using 512x512 and still make great heads. If I want to make a head in 512x512 it shouldn't bother you, don't address it and maybe point something else out.
if you can't or don't want to get the mapping right is a glaring issue in what you do.
and if you don't want to address it - it's your problem. don't ask me to turn a blind eye on the most important aspect of texturing.
why do you even care what everyone/not everyone is doing? your mapping is WAY off. and instead of actually focusing on getting it right, you do whatever the hell you do and expect cnc on that? really?...
if this texture was for me i would have told you this: "redo it, make the mapping right and show again"
what's the point in shading/colours if you can't get the shape?
the most fundamental aspect of texturing is correct mapping, if you don't want to care about the mapping - don't do textures - do art.
for me as a reviewer how you do your texture 512x512 or 1024x512 is the least concern, i don't care, only the end result matters,
so far, you seem to be systematically unable to get the mapping correctly, which is the most fundamental part of texturing.
and worst of all, you are refusing to address it and ask us to turn a blind eye on it
i would have turned down this texture if it was for me, and told you to re-do it until the mapping is right, plain and simple,
if you are offended by people pointing out your weak sides, then don't ask for cnc,
if you don't want to be bothered with the mapping - don't do textures, do art