Toribash
The bones on the side of the forehead are really throwing me off tbh. They seem too up in the front of the forehead. The hairline comes down into a sharp point and its too low down. The metal piece also looks weird on the forehead just because it goes down so far. The bones on the sides of the frehead should be more towards the side of the head and I don't think they should be so defined because it looks inhuman as heck dude. The metal part over the mouth looks like its going inwards, the shading where it covers the nose doesn't really have any definition showing that its a mask and not a flat piece of metal. I'd remove the metal V shape on the forehead and see how it looks and how the hairline looks without that visor thing cuz its tripping me out lol
bitchass
Appreciate the criticism Kozmo, I tried keeping some of that in mind :o

Well, I tried putting in some more human into this next head, just found the motivation to squeeze this one out, try out new stuff with not putting on hair, different eye color, facial hair, and etc, which I don't normally do with my heads.
I don't have much to say really, got a lot of talk about how I highlight/shade textures, and I will change that for sure.

Here is a 3d render of the head
Yes I know the face looks too low I did that in the program don't bash me

3DRender


Then, the watermarked flat

Flat


A better preview of the head

Preview



Also, I used 3DSMax to wrap the texture into a sphere and all incase anyone's wondering.

Hit me with that cnc.
Originally Posted by snake View Post
start your projects with 1024x512, so the mapping will look correct

the mapping is wrong AGAIN, and because of that the head is stretched and look defective, AGAIN

if you want cnc you should listen to what people tell you to fix, not asking people to give you attention just because you wurked su hord

cnc is not a pat on a shoulder to make you feel better, or for people to throw compliments at you. if you want to hear only pleasant stuff on anything you bother to post, instead of improving your stuff - don't ask for cnc

i don't see a point on giving any in-depth review if you can not fix the most basic and the most glaring issue
tell me about aikido
~referencing Dark Souls in suicidal threads since 13/01/15
Originally Posted by R0i View Post
Ah, I got a lot of comments about this and how it supposedly fixes mapping.
Although I did try it, in a way it was kinda confusing, I have more experience mapping 512x512's since I've been using it for all my heads
But 1024x512 just felt weird to map, for me atleast. I'm currently working
on a head rn in 512x512, but I'll make sure to try 1024x512 for the one after.

Thank you all for this, really appreciate it!

Originally Posted by snake View Post
the mapping is wrong AGAIN, and because of that the head is stretched and look defective, AGAIN

if you want cnc you should listen to what people tell you to fix, not asking people to give you attention just because you wurked su hord

cnc is not a pat on a shoulder to make you feel better, or for people to throw compliments at you. if you want to hear only pleasant stuff on anything you bother to post, instead of improving your stuff - don't ask for cnc

i don't see a point on giving any in-depth review if you can not fix the most basic and the most glaring issue

COUGH COUGH

Calm your little tits here, I heard you out okay, by the time you had written that, I'd have already started on my most recent head, I just don't bother posting it on here. I'm going to try 1024x512 on my next one, happy?

I do listen to what people tell me to fix with all this cnc, I don't give a flying fuck about attention, only time I'd bump this thread up is to reply to cnc and thank em for it or if no one says anything I ask for the cnc.
I understand that cnc is no pat on the shoulder nor will it always be pleasant, keep in mind if I didn't want cnc, I would've never made this thread, I am improving accordingly to people's cnc but once you sent yours in saying I have to work with 1024x512 I was already far into my recent one.
Next time you wanna say something, pm me either through here or discord instead of being like this on my thread.
Originally Posted by R0i View Post
Calm your little tits here, ...
Next time you wanna say something, pm me either through here or discord instead of being like this on my thread.

noice attitude, my dude

>cnc thread
>asks for cnc
mewaits for the 2nd head after the previous commented with the issue
>recieves cnc
>complaints


Last edited by snake; Jan 22, 2018 at 08:35 PM.
tell me about aikido
~referencing Dark Souls in suicidal threads since 13/01/15
Originally Posted by snake View Post
noice attitude, my dude

>cnc thread
>asks for cnc
mewaits for the 2nd head after the previous commented with the issue
>recieves cnc
>complaints



I mean I did mention I was already working on a head or two with 512x512
Also, no complaints here, you more over just pointed out the fact I didn't use 1024x512 like how you told me to. Which I think is more of a preference thing really. Just cause it may fix some mapping glitches here and there doesn't mean EVERYONE should use them, and it's not like everyone does use it really. People here using 512x512 and still make great heads. If I want to make a head in 512x512 it shouldn't bother you, don't address it and maybe point something else out.
Originally Posted by R0i View Post
I mean I did mention I was already working on a head or two with 512x512
Also, no complaints here, you more over just pointed out the fact I didn't use 1024x512 like how you told me to. Which I think is more of a preference thing really. Just cause it may fix some mapping glitches here and there doesn't mean EVERYONE should use them, and it's not like everyone does use it really. People here using 512x512 and still make great heads. If I want to make a head in 512x512 it shouldn't bother you, don't address it and maybe point something else out.

if you can't or don't want to get the mapping right is a glaring issue in what you do.

and if you don't want to address it - it's your problem. don't ask me to turn a blind eye on the most important aspect of texturing.

why do you even care what everyone/not everyone is doing? your mapping is WAY off. and instead of actually focusing on getting it right, you do whatever the hell you do and expect cnc on that? really?...

if this texture was for me i would have told you this: "redo it, make the mapping right and show again"

what's the point in shading/colours if you can't get the shape?

the most fundamental aspect of texturing is correct mapping, if you don't want to care about the mapping - don't do textures - do art.

for me as a reviewer i don' care how you do your textures 512x512 or 1024x512, only the end result matters, and the end result is the same as before

so far, you seem to be systematically unable to get the mapping correctly, which is the most fundamental part of texturing.
and worst of all, you are refusing to address it and ask us to turn a blind eye on it

i would have turned down this texture if it was for me, and told you to re-do it until the mapping is right, plain and simple,

if you are offended by people pointing out your weak sides, then don't ask for cnc,
if you don't want to be bothered with the mapping - don't do textures, do art

practice your mapping to get it right first, and only after mastering it, move on to colors/shading
again, nobody cares if you do it 1024 or 512, only the end result matters
Last edited by snake; Jan 22, 2018 at 09:11 PM.
tell me about aikido
~referencing Dark Souls in suicidal threads since 13/01/15
Originally Posted by snake View Post
if you can't or don't want to get the mapping right is a glaring issue in what you do.

and if you don't want to address it - it's your problem. don't ask me to turn a blind eye on the most important aspect of texturing.

why do you even care what everyone/not everyone is doing? your mapping is WAY off. and instead of actually focusing on getting it right, you do whatever the hell you do and expect cnc on that? really?...

if this texture was for me i would have told you this: "redo it, make the mapping right and show again"

what's the point in shading/colours if you can't get the shape?

the most fundamental aspect of texturing is correct mapping, if you don't want to care about the mapping - don't do textures - do art.

for me as a reviewer how you do your texture 512x512 or 1024x512 is the least concern, i don't care, only the end result matters,

so far, you seem to be systematically unable to get the mapping correctly, which is the most fundamental part of texturing.
and worst of all, you are refusing to address it and ask us to turn a blind eye on it

i would have turned down this texture if it was for me, and told you to re-do it until the mapping is right, plain and simple,

if you are offended by people pointing out your weak sides, then don't ask for cnc,
if you don't want to be bothered with the mapping - don't do textures, do art

Like I said using a 1024x512 res is more over a thing of preference, meaning if people wanna use them, let them, and if they don't, let them.
Also don't go us, you're literally the fourth person till this day that has pointed it out to me, you wanna be bothered by something I prefer to use, so be it. It's not like I ignore all the cnc I get, but if it's personal preference then let me do what I wanna do in this, it's not like it's mandatory I use that resolution. I ask for cnc on multiple things not only on my thread, through discord, through TAU, and pm'ing good artists (that use 512x512 aswell fyi go scold them too). It's very rarely anyone ever addresses the resolution, and when they do they brush it off cause it's the art on it that matters the most, it's not like I mapped it entirely wrong and left his eyes at the wrong spot.
Although I've seen some pieces in 1024x512 I didn't really spot much of a difference, I agree on it fixing some bugs here and there 512x512 resolution heads have, it isn't all too different.
look, i really don't care what resolution do you use, the mapping is off, it needs to be fixed, how you do it - up to you.

heads are stretched, it's a fact, not a preference, if you don't see it or ignore it - it's on you. i see it - i tell it. that's cnc
Last edited by snake; Jan 22, 2018 at 09:30 PM.
tell me about aikido
~referencing Dark Souls in suicidal threads since 13/01/15
Hey flyingmonk 2.0, chill out.

R0i, your mapping is alright. The eyes and face are well proportioned, but the wrinkles on the forehead were too straight and didn't feel like an old man. The skin still felt like plastic, you definitely need to bring more colour variants into your skin. Your robot part is really well done, and I can tell you're experienced at it. I highly suggest working with 1024x512. It'll really help with those horizontal lines. Good work my dude!