Originally Posted by
Ronan
Unless the controls for maneuverering the tori are completely overhauled in the next version of the game - it will not succeed.
It is extremely difficult for the player to manipulate the tori to their will and create the moves and tricks they want to achieve - which will end up with them giving up the game.
This issue needs to be addressed first, there's no point focusing on lootcrates, website fixes, world championships and martketing and so on if the core game itself is bad and no new players want to play it due to that fact.
That's the way I see it.
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As snake pointed out -
32.1% of people who play this game play less than 20 games, that's a third of new players that install this game that uninstall it before even reaching yellow belt.
Only 7% of people make it past 100 games played.
If that doesn't prove there's something fundamentally wrong with the game itself I wouldn't know what to tell you.
ikr, but let's all pretend that it have to do with marketing or the lack of competitive incentives
it doesn't matter what kind of genius monetizing strategy and cutting edge marketing the game have if nobody plays it because it's plain bad
| icky Moderated Message: |
| snake my dude i'll leave this here rather than actually warn or delete the above. But once again respond with something at least somewhat related to the actual discussion intended by the OP rather than just saying X is bad in a different way than the last time. heck if you had finished it with some explanation of why you think it's bad other than the repetition of " game needs IK because i think it's good" then this post would be fine too |