Toribash
I have more, Gameplay coming soon!
Howdy, I'm veteran Modder / Replaymaker & a Toribash / Nabi Insider , if you have any modding or insider questions PM me or DM me on Discord: matarika
Now when it's getting a open beta for people. I think it's a good time to share some of the parts of it, either through discord or here. This is a way to help the dev team to find bugs or just general ideas.

Matarika will probably be the one who adds a video first about TBN, but i'll create a "pure gameplay" video later on when I have time on my hands. There's alot of things that can be explained, especielly the bugs that occur ;)
Necrobumping Elite Master - ps dont tell Fred
jag såg de där https://gyazo.com/2bb5d1c33d72abf6549b5558c54c9fa8
I'm loving everything that I've seen in TBN and I haven't even played it.
Last edited by footlox; Dec 15, 2019 at 04:28 AM.
Leader of the Spyder House
Toribash Martial Artists
I'm not going to state things I dislike because I think it's already in progress.

Please do state them, because that's the common mindset so far which isn't really helping the development.
Originally Posted by sir View Post
Please do state them, because that's the common mindset so far which isn't really helping the development.

I would really like to help, but i dont have a key, and Hampa doesen't answer to my pm :C
Last edited by Guard; Dec 17, 2019 at 07:26 PM. Reason: mistake
Ex - Moderator of russian sections
Ex-Event squad defender
Ex-Tori Agents Sentinel


been doing some spars. If i were to review how replay making feels right now. I'd say if you try to play the base game, joints are way too strong, bouncy, and quick. Rather than weighted and smooth like toribash. Making controlled movements takes much patience and shift spacing. Because toris seem to bounce around like a dying Roach, if you play too fast. And even then certain positions that are easy to get into in Toribash take a few more minutes in Next. BUT....if you're interested in playing around with the joint modding in the game, you can create a mod that makes the joints more similar to Toribash. I've been trying, myself, but avoiding bugs and crashing makes it a slow and tedious process.
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Last edited by matarika; Dec 19, 2019 at 01:36 AM. Reason: <24 hour edit/bump
Howdy, I'm veteran Modder / Replaymaker & a Toribash / Nabi Insider , if you have any modding or insider questions PM me or DM me on Discord: matarika
Originally Posted by matarika View Post


been doing some spars. If i were to review how replay making feels right now. I'd say if you try to play the base game, joints are way too strong, bouncy, and quick. Rather than weighted and smooth like toribash. Making controlled movements takes much patience and shift spacing. Because toris seem to bounce around like a dying Roach, if you play too fast. And even then certain positions that are easy to get into in Toribash take a few more minutes in Next. BUT....if you're interested in playing around with the joint modding in the game, you can create a mod that makes the joints more similar to Toribash. I've been trying, myself, but avoiding bugs and crashing makes it a slow and tedious process.
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Looks worse than the early versions of Toribash. I know it's still in development, but after so much time since it was first announced it didn't kinda advance somewhere.